Latest Articles

Windows Azure Insider December 2013 – Meet the Demands of Modern Gaming with Windows Azure

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For the December 2013 issue of the Windows Azure Insider column, Bruno and I write about how the public cloud can be used to create a robust backend to support multiplayer games for mobile devices, combining the power of Virtual Machines (IaaS) with Cloud Services (PaaS). The article can be found here: http://msdn.microsoft.com/en-us/magazine/dn532200.aspx Thanks for […]

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Two patterns to keep in mind when architecting applications for the cloud

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After working with several companies trying to deploy their solutions to Windows Azure, I have found the lack of two common features / patterns in their architectures that prevent them from taking full advantage of the extra IT capacity that the cloud offers. To be honest, these are good practices that apply not only to […]

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Designing for Cloud-Optimized Architecture from David Chou

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Excellent blog entry from David Chou on architecting cloud applications, comparing the different development platforms in the market today. Click here to open link…

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Cost Architecting for Windows Azure

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The design of applications for cloud computing platforms requires writing code that optimizes resources to the fullest. This is a great article explaining different factors to keep in mind when deploying solutions to Windows Azure. Click here to open link…

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Layered Architecture Sample for Azure

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In the following days, I will be posting an article on the layered Architecture that I've been working on for the last few years (Azure compatible), but this article / project is a good introduction to this topic. Click here to open link…

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