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Windows Azure Insider December 2013 – Meet the Demands of Modern Gaming with Windows Azure

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For the December 2013 issue of the Windows Azure Insider column, Bruno and I write about how the public cloud can be used to create a robust backend to support multiplayer games for mobile devices, combining the power of Virtual Machines (IaaS) with Cloud Services (PaaS). The article can be found here: http://msdn.microsoft.com/en-us/magazine/dn532200.aspx Thanks for […]

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